Sunday, 10 July 2011

Professional Boxing Manager Game - New Feature Spotlight #2

Hello,
Hope you are well.
 
See below for the second installment in the 'great boxing game tease of 2011'! :0)
 
Professional Boxing Manager is a Knockout. Start the Count...1...
 
..2...EXCITING FIGHTS
Action packed fight engine combining 3d graphics with stunning professional motion capture animations.

 
As you may have seen from the screenshot, the new version has improved the 'watching the fights' part of the game quite a bit!
Glorious 3D with free-cam allowing you to view the fight from any angle. Uses professionally designed motion capture animations and only the gloves are Red vs Blue now! Certainly beats watching those Red & Blue circles get their boxing on. Bearing in mind, a lot of Football (Soccer) management games have only recently moved on from 'dot game display', so we're not that far behind!

 
Let's be honest though, the EA Sports Fight Night series has completely spoilt you when it comes to boxing game eye candy. I doubt I can even comprehend the sheer amount of money and man hours that must have gone into it's production. Mind-Boggling!
So what does an independant game developer do in the face of such unbeatable odds? He decides to go for an approach which will deliver a look unique to his game that is enjoyable to watch and represents what is going on behind the scenes in the Fight Engine. This is a management game first and a viewing spectacle second. So don't expect photo-realistic artificially intelligent sweat spray, but do expect boxers that now look different wearing their own colours which makes them much easier to follow and to remember.

 
"Fight Engine Say What?"
You ask just the best questions! The Fight Engine is the mass of calculations going on behind the scenes in order to deliver a fight on-screen that truly represents the stats and abilities of the boxers in action. In the new version the fight engine is even more sophisticated and delivers an exciting and accurate boxing experience. More on that later.

 
The result? Professional Boxing Manager is more enjoyable to watch as every single fight will look different (unless it's a rematch) and your stable will now be full of literally colourful characters! As always, I'm interested to read your feedback to this and all the future feature announcements so please get in touch.
 

Until next time...

Friday, 1 July 2011

Professional Boxing Manager Game - New Feature Spotlight #1

Something New...

Hello,
Hope you are well.
Ok, so I promised to announce a feature from the new game so here goes...

Professional Boxing Manager is a Knockout. Start the Count...

..1..BIGGER & BETTER
Fully realised boxing world with over 30 Thousand boxers and characters in 69 Countries spread over 5 Continents.


To put this into some kind of perspective compare 30,000 to the 1,600 boxers and characters in ther current game. I know, wow! The new game is on such an immensely different scale to the existing game it is almost impossible to compare them at all. I honestly don't know how many boxers are in any of the other boxing games out there but I don't think they're packing those numbers.

As you may have gathered from the setup screenshot, at the beginning of the game you get to choose firstly which Continent you want to be based in and then which Country. The amount of boxers and characters in each Country is based on real world boxing data, meaning that different Countries will present a different challenge, depending on the nature of boxers that Country produces. A very rough example of this would be trying to create a Chinese World Heavyweight champion based in China, whereas creating a lighter weight champion could be an easier task.

"But hey, America is a huge Country, so what's going on with that noise?"
I'm glad you asked! It's obviously unrealistic to expect a small time boxing manager to have access to all the USA boxers from cost-to-coast when starting out, so what I have done is I have split the USA into districts which roughtly represent the geographical way the Americans define themselves; i.e. Mid-west, South-East, West-Coast, etc. So basically, if you choose the USA you then have to choose a district instead of a Country, but after that all the same game rules apply.

The bottom line to all this is Professional Boxing Manager is a game that is set in a realistic boxing world with virtually unlimited game & unique replay posibilities! Neat huh? I hope you think so. I'm always interested to read your feedback to this and all the future feature announcements so please get in touch. I'm contactable via email reply, the website contact form, Twitter or facebook page. Details are below.

Until next time...

Wednesday, 1 June 2011

New Version Update #12 - Screenshots!

Hi All,
Hope you are well.
I know it’s been too long but I have now created some new screenshots of the current game. W-hoo!
To view goto my new Facebook page here - I hope you like and feel free to share your thoughts!


Whilst your over there taking a look at the new screenshots please hit the ‘Like’ button if you do!
Feel free to communicate with me via this channel if that’s easiest for you. Those that know me know I will always respond if I get the message!

Special Offer for Facebook ‘Friends’.
If you do bother to ‘Like’ what I’m doing on FB then you should be rewarded right? Ok, it’s as simple as this:
1.       Goto the Facebook page and hit the ‘Like’ button to get hooked up.
2.       Let me know via reply to this email that you have done so. Include your Facebook name.
3.       I will add your name and email to my ‘Discount Code’ list which will receive an immediate saving on the new game upon release.
4.       Tell your friends and boxing fans!

Next Time...
The next email I send out will have the full feature list from the new game! You will NOT believe the lengths I have gone too! :0)

As always, please feel free to get in touch. Always good to read form you.


Box On!
Anthony.

Monday, 16 May 2011

Wait for it...

...a new update is pending. Gonna be a doozy! Watch this space! :0)

Sunday, 17 April 2011

Facing The Facts & New Version Update #11

Hi All,
Hope you're well and had a good weekend.

Excuse the ominous sounding title, as much as I've tried to resist, I can resist no more...BM is now on Facebook here: http://on.fb.me/eXYtwM
I'm not a big fan of Facebook although I know a lot of you are. Fair play. 

So, why bother 'Liking' and keeping track on it? Well, although I'm loving the Twitter, I do realise that Twitter is a bit more 'business end' and Facebook is the best platform for connecting with the real everyday fans of the game...you!

On the update front, it's been a slow period in term of results but I feel its been a good time in terms of progress. I'm sure that within the next week or two I'm going to be able to show you some screenshots and more relating to the new version and it'll be time to start revealing some reasons why your patience is going to be rewarded. New info, screenshots, etc will be posted to Twitter & Facebook pages.

You 'Like'? Then let me know.

Box On my 'Friends'!
Anthony.

Friday, 18 March 2011

Twit Ta Whoo!

Hey all,
Hope you're all well and looking forward to the weekend.

Thought it was about time I setup a Twitter account for the game.
I know, I'm just soooo 2010 and should really get with the program. :)
Said Twitter account is here: @ProBoxMan

Why should you follow me?
Good question. I'm glad you asked. Three reasons:
1. Future game updates (and SCREENSHOTS) are going to be appearing there not here. This blog is going to be removed when the new website goes live very soon.

2. Twitter followers will get a discount code for money off the new version price and first dibs on special offers.

3. I often have things on my mind under 140 characters. It's just the way my mind works!


Box On and may the Tweet be with you...always!
Anthony.

Wednesday, 2 March 2011

New Version Update #10

Howdy!

Hope you are well.
I mean that sincerely,  I, hope that YOU are well right now wherever you are! :)

Here's an update.
(Wouldnt want to be accused of not updating regularly now!)

How's things you ask? Well they're going well too.
I am currently at a major stage of the development and the signs are good to get through this stage within a month. Right on schedule. Hell, it may even be slightly ahead! (shock horror!)

I am also working on the a new website design.
I know how much you l o v e (jk) the current one but it's time for an overhaul. Looking pretty sweet it is too. Wanna see? Click here

Sorry about that, I'm in a playful mood!

Box On Faith Keepers!
Anthony.